The monster compendium,
from Dungeons & Dragons Castle Ravenloft board game, is made of ten entries. From the undead to dangerous animals, these dungeon crawlers are fearsome opponents and should be avoided by all but the best of heroes. Before you think about finding treasure in Strahd’s castle, study what you’ll be up against.
The heroes of Castle Ravenloft
are made of a ranger, cleric, fighter, rogue, and a wizard. We review each of the 5 characters. They are ranked not by how favorite but rather whether they’re suited for beginners or experts of the D&D realm.
Why Castle Ravenloft?
It’s a question we never answered after years in the collection. I take a little time to think, ponder, and review this board game from the Dungeons and Dragons franchise.
We’ve pulled the box from the back of the closet,
after a long year of hiding. It’s a new session of Dungeons and Dragons: Castle Ravenloft. To commemorate the event, we’re going with a rare, extravagant 5-hero session of Adventure 2: Find the Icon of Ravenloft.
Clerics rumor an ancient artifact exists to defend the town of Barovia from the vampire lord, Strahd. The only thing that stands in the way is endless corridors of darkness and an army of monsters.
a treasure fortune card from Dungeons and Dragons: Castle Ravenloft board game. At first look, it seems not to offer anything new and nothing you wouldn’t have done without the card. You’re not alone if it seems confusing about what to do after your hero phase. Here is how we interpret it and why.
A year has passed,
since 3 hapless volunteers ventured into Strahd’s castle to tackle his flesh golem, unsuccessfully. Today, revered heroes, take their place. Thorgrim and Allisa attempt to do the job where three had failed. From Dungeon and Dragons: Castle Ravenloft, its Adventure 11: Rampaging Golem!
Strahd’s twisted experiments with death created a monster that has a shambling semblance of life.
Adventure 11: Rampaging Golem
If there were three overlooked characters of Dungeons and Dragons Castle Ravenloft, they would be; the mutant Arjhan, the underestimated Kat, and an underdeveloped Eladrin wizard, Immeril. Each choose to prove their metal by volunteering into Strahd’s crypts to deactivate a rampaging golem.
“The three heroes must either pacify or destroy Strahd’s newest servant, a powerful flesh golem.”
Here is an abbreviated session Dungeon and Dragons Castle Ravenloft board game. It was the challenging solo Adventure 7: Impossible. Nicknamed “sore loser”, this session shows how unfair, unkind, and uneasy the game can be.
The Heroes have been separated just as Strahd’s most-power allies prepare to invade the town of Barovia.
This is a session chronicling Dungeon and Dragons Castle Ravenloft board game. It was a five hero session in Adventure 10: Blood and Fog.
The Heroes must find another way out of the dungeon beneath Castle Ravenloft.
This is a session chronicling Dungeon and Dragons Castle Ravenloft board game. It was a one hero session in Adventure 1: Escape the Tomb.
A Hero, alone in the dungeon crypts, must escape before the sun sets and Strahd returns …